Category Archives: Tutorial

Smoke Trails in Unity3D

Swirly smoke trails I had a need to create some swirly-ish smoke that lingered for a project and I figured I’d stick the script up here. It’s a little more advanced than this early video, but it should give you … Continue reading

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Dynamic Ambient Lighting in Unity

Dynamic Ambient Lighting I’ve been working on getting dynamic ambient lighting working within Unity. Based off Valve’s 6-colour pre-baked ambient lighting (detailed here, pg 5, ch 8.4.1), but it grabs the 6 colours dynamically. There’s probably lots more you could … Continue reading

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Unity Skeletal Ragdoll / Jiggle Bones Tutorial

This is a tutorial on getting bones that are part of an animated skeleton to be controlled by Unity’s physics system rather than animation, i.e. ragdoll or jiggle bones. It took me a while to figure out the specifics of … Continue reading

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